whoa
Just when I think I've seen 'em all. This stick fight raises the bar on anything before.
The characters look like they had weight, moved very hyper-realistically, and your use of strategic slow mo was a nice touch.
whoa
Just when I think I've seen 'em all. This stick fight raises the bar on anything before.
The characters look like they had weight, moved very hyper-realistically, and your use of strategic slow mo was a nice touch.
well
I would have really dug this if it wasn't for the fact that you used a video game character. :-/
haters.
Meh, some funny stuff here and there, much a lots of shit to sift through after the fact.
Also, it's pretty fucking ironic when hate flashers start to repeat their own jokes.
Quality
Whoa! Very nice stuff. It's got that graphic look that you see everywhere on TV now-a-days, but it's actually more fully animated. That's hard to pull off. Colors were great, and I also dug the backgrounds. They were nice on the eyes, and also helped the characters pop out.
And cute story. It's a bit too tame for my jaded eyes, but it was solidly put together. Good work.
Great
Very very nice. Good staging and fun cartoon acting. You had some really funny drawings and the way the characters played off each other was very believable. Lots of strong poses too, and I loved how you would get the character's entire body into an emotion/idea.
Drug on a tad & story was a bit too straightforward, but overall was an amusing piece.
Kudos.
Not bad, not new
I think the novelty of the first Charlie has worn off for me, so I was expecting the gags and dialog to have a little more punch.
I think parts of this get a little too wordy, and much should be left to just the visuals. Otherwise, it's like reading a cheesey comic book. For example, why have him pointing out that the singing characters are exploding or the line "Oh, not the tongue thing again!". It spoils the humor when it's spelled out like that. The telephone bit part was pretty funny though, but again, "You have a bad connection!" was a really gay thing to say.
Overall, it felt merely like a combination of the first two. Better than the second, but not as fresh as the first. Good work, but it didn't get me to laugh.
Yes.
Yes, make another. I'm not a fan of sprite movies, but I made it through this one.
You made some creative choices with the fight, and it had a really nice staccato to it. The little story cues helped it along as well.
Also, thanks for not boring us with lengthy text boxes.
Carl, you black asshole!
Got me to laugh--a lot.
"You should totally use the pudding for that!"
Ha!
I still laugh at Metal Gear Fiesta to this day. Your animations are what helped get into animating in the first place.
Pretty cool
Pretty good flash man. I normally can't stomach movies that are blatantly trying to infuse a message on the audience, but you approached it in a creative way.
The set up was really great, but it seems to me that the ending was left a little open. In other words, I wish it kept going and there was some sort of resolution, but either way it was a cool watch.
I think I may have over-complicated the assignment a bit by giving it a story, It might have been nice to flesh out the whole thing a bit more and give it more resolution like you said, but I already drew it out a bit longer than it should have been anyway.
thanks man
*applause*
FPA was a treat & Harry's a powerhouse animator, no doubt.
Congrats to the winners!
Hold onto your butts.
Male
Artillery Engineer
Joined on 6/4/04